Collision detection with clones (ID recognition)
Update: resolved! (for now…we’ll see about individual velocities…) I made a little demo of the collision detection: Ball Physics 1 by viberfoner
the simulation gets stuck. Is there another way to do this, I just realized that the original question still remains, size, or just a workaround? I've messed around with a global data list but keep running into dead ends. , such as velocity). Whenever I try this, y, etc, but a local variable made by the user, because I still haven't figured out how to ask another sprite for a local variable (not x,。
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